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14B 5 Stations

Diagrams     

Description

A- Two lines in centre. On coaches whistle player A skates to breakout "hashmarks" (draw marks on ice) and turns while always facing the puck. Player B behind net makes breakout pass to A and then chases in backcheck. Backchecker joins queue and shooter picks up puck behind net and makes breakout pass. Drill should cycle on both sides... if too far out of sync, coach should stop play and reset.
B- Ringette
C- (players leave sticks in endzone)- Heel & toe swizzle and jump over sticks race... down on one knee when finished.
D- Agility/Puck Control... skate through cones, receive pass from next in queue, stickhandle through cones and shoot.
Change sides half way through

Category: 14B 2013
Tags: A-Breakout, B-Fun gameplay, C-Fun competative, D-Puck control
Posted By: cburr (Used in 1 Plan) Created: 2013-04-15, Last Modified 2013-06-03

 

 
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